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AI Insights · Timothy · October 2021

Top 5 Gacha Games Performance in Malta for Q3 2021

In Q3 2021, Malta saw notable trends in weekly revenue and downloads for the top 5 gacha games on a unified platform. Here’s a detailed look at their performance.

Top 5 Gacha Games Performance in Malta for Q3 2021

In Q3 2021, Malta witnessed varied performance trends among the top 5 gacha games on a unified platform. Data from Sensor Tower reveals interesting insights into these popular games’ weekly revenue, downloads, and active users.

8 Ball Pool™ by Miniclip.com experienced fluctuating weekly revenue, starting at approximately $700 at the end of June and seeing a decline to around $300 by the end of August. However, it rebounded to about $500 by the end of September. Weekly downloads for the game remained relatively stable, hovering around 200 to 270 throughout the quarter.

Top War: Battle Game from River Game HK Limited showed a surge in weekly revenue in early August, peaking at around $780. This was followed by a decrease, ending the quarter at approximately $170. Weekly downloads saw a steady increase, particularly in September, reaching up to 250 by the end of the month.

Dragon City - Breed & Battle! by Socialpoint showed a significant drop in weekly revenue from $630 at the end of June to about $160 by late August. It then saw a slight recovery, closing the quarter at around $260. Weekly downloads for this game were relatively low but peaked at 245 in mid-September before dropping to 106 at the end of the quarter.

MARVEL Future Revolution from Netmarble Corporation, which launched in late August, saw its highest weekly revenue of approximately $520 in its first full week. However, revenue declined steadily to around $120 by the end of September. Downloads also saw a significant drop from 605 in its launch week to just 61 by the end of the quarter.

Lastly, Rise of Kingdoms by Lilith Games experienced a peak in weekly revenue at around $775 in late July, followed by a drop to approximately $245 in late August. The game ended the quarter on a high note with revenue reaching around $720. Weekly downloads fluctuated throughout the period but generally remained between 70 and 150.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021